GamerHub

GamerHub Aggregates Multi-Chain Crypto Games For Metaverses, Games, Guilds, And NFTs

Play-to-earn blockchain games are seeing their economies expand at a rate that is comparable to exponential growth. A first-of-its-kind multichain crypto game aggregator is going to be developed by GamerHub. This aggregator will make it simple for gamers to play a variety of play-to-earn games all in the same location. The whitepaper published by GamerHub offers illuminating information regarding the current state of the market for online games, as well as the expanding significance of blockchain technology and play-to-earn video games. In addition to this, the paper describes the voids that currently exist in the market for play-to-earn games and explains how GamerHub intends to fill these voids.

 

The immensely experienced team that is responsible for GamerHub is currently working on the development of an innovative solution that will be supported by a tech stack that has been thoroughly researched. The team has created a feasible plan to gradually construct and launch this solution to the market so that it can solve the main holes that exist in the present play-to-earn ecosystem. The solution will cover these important shortcomings. This paper will also discuss the economics of this token and the role that it will play in the GamerHub platform. Additionally, the GHT token will play an important role.

A Study Of The Market:

The market for online gaming is currently valued at more than $300 billion and is the sector of the entertainment business that is expanding at the quickest rate, outperforming both the market for music and the market for movies. The percentage of internet users who participate in gaming continues to rise, resulting in the addition of more than 500 million new gamers over the course of the past three years. Blockchain gaming is also capturing an increasing share of the online gaming business, and this trend has accelerated with the advent of play-to-earn games. Blockchain gaming is also capturing a rising share of the overall gaming market. The current ecosystem does not, however, exist devoid of limits, and there are considerable holes in the current play-to-earn market.

 

Widely-Acceptable Online Games: Online gaming has been around since the 1980s. Two students at the University of Essex created the multi-user dungeon (MUD), an online fantasy adventure game accessible to anyone outside of the school. Since then, advances in technology that underpin internet games have allowed for richer, more immersive experiences. Even more impressive is the industry’s ongoing exponential increase in user base. PUBG, CS:GO, and Dota 2 are the top three online games, and they have over 100 million MAU per month. At the time of this writing, there were almost 370 million cumulative hours spent playing Counter-Strike by its 700k active users. Similarly, online gaming has become a multibillion dollar industry thanks to players spending billions on virtual goods and services. In-game purchases by gamers totaled approximately $54 billion in 2020. By 2025, it’s expected that this will have risen to more than $74 billion.

 

Tencent, Sony, Apple, Microsoft, and Google are the top five online gaming firms. There was a total of $20 billion in revenue created by these firms in the fourth quarter of 2020, with the following five companies (NetEase, Nintendo, Activision Blizzard, Electronic Arts, and Bandai Namco) generating about half of that total. Investors continue to place large bets on up-and-coming online gaming companies, with no signs of a slowdown in sight. About four times as much money was put into online gaming businesses in the first half of 2021 than in the whole of 2020. This amounted to a total of $32.7 billion. Given the infancy of blockchain technology, the nine percent (9) of the total value raised that came via blockchain and crypto-based gaming is a sizable chunk. According to research conducted by Statista, in 2021, the global gaming market was valued at around $180 billion USD, an increase of 1.4% from the previous year. The modern gaming market can be broken down into three distinct subsets.

Guide To The Product:

Prototype GamerHub Set for Private Sale and Initial Funding in Q2 2022.

Launch of GamerHub’s Minimum Viable Product for Public Sales and Listing in Q3 2022.

We will be releasing a whole new feature in the fourth quarter of 2022 called the NFT Marketplace.

In the first quarter of 2023, a brand-new product called GamerStream will be released, with incentives for streamers.

Introduce New Product (GamerPlay) to the GamerHub Virtual World by Q2 2023.

Unveiling New Product in Q3 of 2023.

 

Internet Games That Use A Blockchain:

The term “blockchain-based gaming” refers to the practice of playing online games that are either based on the blockchain itself or have adopted the technology it is based on in order to enhance the playing experience. The gaming sector can take advantage of a number of appealing aspects of blockchain technology, including the following:

1. Ownership of in-game assets should be decentralized since players spend billions of dollars on virtual products that enhance their gaming experience. However, due to the fact that the game’s developer issues and manages the majority of these assets, they do not genuinely own the majority of them. The use of blockchain technology to create in-game assets grants players a higher degree of autonomy over those assets and makes it possible for them to transfer, auction off, or sell them in a manner that is not governed by a central authority.

2. Transfer and usage without the need for permission The majority of in-game assets are only usable within the specific game for which they were designed, which forces users to set up underground markets in order to trade virtual items. A survey found that 62 percent of gamers would be more likely to purchase virtual products if they could utilize those things in a variety of games. Meanwhile, 84 percent of developers said they would create such items if the technology to do so existed. This type of invention is made easier by blockchain technology, which also makes it possible for gamers to effortlessly transfer their assets across the underlying network.

3. Investing: Instead of being simply spenders, blockchain gaming encourages players to invest in in-game assets and tokens that are likely to increase in value over the course of the game’s lifespan. In recent years, the value of the top five cryptocurrencies focused on gaming, as well as the majority of the in-game assets associated with those cryptocurrencies, has continued to climb.

 

For more information Please visit following links:

Website: https://www.gamer-hub.io/

Whitepaper: https://gamerhub-1.gitbook.io/gamerhub-whitepaper-v1/

Twitter: https://twitter.com/Gamer_hub_io

Telegram: https://t.me/GamerHub_group

Discord: https://discord.gg/bf55jRWtFz

Medium: https://medium.com/@gamerhub_io

 

Proof Of Authentication:

Bitcointalk Username: Whatuchilik

BitcoinTalk Profile URL: https://bitcointalk.org/index.php?action=profile;u=3495701

Gmail: bluebiru905@gmail.com

Wallet Address: 0xFb6aAE9ba0796CDAFdf22c0845bcd14da2FFe8dA

Komentar

Postingan populer dari blog ini

INTDESTCOIN

Bank11.io